DRU-ZH-FLIPBOOK

Dru_zh Collective applications

01 · Editorial
Dru_zh original

The Times Mirror

Today's headlines, reflected in history.

Open
The Times Mirror
What it is
A period-style newspaper that pairs current headlines with the historical events that echo them.
Why it's novel
Every story flips to its historical twin, so the news reads like a conversation across centuries.
Key selling point
Context in one flip — see how today already happened before.
Launch
02 · Narrative Game
Dru_zh original

Prisoner's Chronicle

A contraband phone. A voice behind bars.

Open
Prisoner's Chronicle
What it is
An interactive story where you message a prisoner through a smuggled mobile phone.
Why it's novel
The interface is the fiction: chats, battery and signal shape how the story unfolds.
Key selling point
A narrative you live in real time, one risky message at a time.
Launch
03 · Generative Art
Dru_zh original

Microbot Consensus

Watch a swarm argue its way to agreement.

Open
Microbot Consensus
What it is
A generative artwork of tiny bots debating a topic and nudging each other toward consensus.
Why it's novel
It makes the hidden mechanics of persuasion and incentives visible and hypnotic.
Key selling point
Executable art about how groups really make up their minds.
Launch
04 · Collective
Dru_zh original

Dru_zh Collective Hub

Artists, music and executable art.

Open
Dru_zh Collective Hub
What it is
The home of the Dru_zh collective: its artists, releases, and digital art projects.
Why it's novel
Software released like records — every app is a work in the catalogue.
Key selling point
One door into everything the collective makes.
Launch
05 · Game
Dru_zh original

Pocket Roll Forever

Tear sheets. Earn $WIPE.

Open
Pocket Roll Forever
What it is
A comedic toilet-paper game where you tear virtual sheets and earn $WIPE tokens.
Why it's novel
A straight-faced parody of token economies, built around the humblest roll.
Key selling point
Absurd, tactile and endlessly re-rollable.
Launch
06 · Crafting Sandbox

Infinite Craft

Four elements. Endless possibilities.

Open
Infinite Craft
What it is
Combine earth, wind, fire and water to discover new concepts, then combine your discoveries.
Why it's novel
AI-generated combinations make the recipe space wildly open-ended, from everyday objects to improbable ideas.
Key selling point
Start with four elements. See how far your curiosity goes.
Launch
07 · Interactive Explainer

The Evolution of Trust

Play your way through why we trust.

Open
The Evolution of Trust
What it is
Nicky Case's interactive guide to cooperation, betrayal and game theory, told through playable experiments.
Why it's novel
You choose strategies and watch their consequences instead of simply reading about social behaviour.
Key selling point
Understand cooperation by playing it out.
Launch
08 · AI Drawing Game

Quick, Draw!

Doodle fast. Can the AI guess it?

Open
Quick, Draw!
What it is
Google's drawing game gives you a prompt and a short timer while a neural network guesses your sketch.
Why it's novel
The model's live guesses and funny misfires make machine recognition something you can play with.
Key selling point
No drawing talent required. Just a fast scribble.
Launch
09 · AI Word Game

Semantris

Find the clue the machine understands.

Open
Semantris
What it is
Google's word-association puzzles let you type clues to clear words in Arcade and Blocks modes.
Why it's novel
A language model judges meaning and associations rather than requiring exact word matches.
Key selling point
A word puzzle where sideways thinking pays off.
Launch
10 · Physics Sandbox

Sandspiel

Paint with elements. Watch them react.

Open
Sandspiel
What it is
A pixel sandbox where you draw with sand, water, plants, fire and other interacting materials.
Why it's novel
The canvas is a living simulation: your picture keeps evolving after you stop drawing.
Key selling point
Build tiny ecosystems, then introduce a little chaos.
Launch
11 · Surreal Artwork

Zoomquilt

Fall endlessly through a painting.

Open
Zoomquilt
What it is
A collaborative artwork that zooms continuously through intricately connected surreal scenes.
Why it's novel
Different artists' illustrated worlds join into one seamless, apparently endless visual journey.
Key selling point
An infinite rabbit hole of hand-crafted detail.
Launch
12 · Driving Game

Slow Roads

No destination. Just keep driving.

Open
Slow Roads
What it is
A browser driving game with endlessly generated scenic roads and adjustable landscapes.
Why it's novel
It leaves racing goals behind and turns procedural generation into a meditative road trip.
Key selling point
Take a scenic drive with no finish line.
Launch
13 · Generative Art

Silk

Draw once. Watch it weave.

Open
Silk
What it is
Yuri Vishnevsky's interactive canvas turns pointer movements into luminous, flowing symmetrical designs.
Why it's novel
Simple gestures grow into intricate silk-like patterns through symmetry and generative line behaviour.
Key selling point
Make mesmerising art with a single gesture.
Launch
14 · 3D Portfolio

Bruno Simon

A portfolio you can drive around.

Open
Bruno Simon
What it is
A creative developer's portfolio presented as an explorable 3D world navigated with a small vehicle.
Why it's novel
Projects become places to discover, turning a conventional portfolio into a playable environment.
Key selling point
An unforgettable little road trip through web craft.
Launch
15 · Audiovisual Instrument

Patatap

Tap a key. Make a sound and a shape.

Open
Patatap
What it is
A keyboard and touch instrument that pairs short sounds with animated shapes. Contains flashing imagery.
Why it's novel
Each input makes both a musical and visual response, turning improvisation into moving graphic art.
Key selling point
Instant audiovisual play, no music lessons needed.
Launch
16 · Neal.fun

The Deep Sea

Endless existential awe.

Open
The Deep Sea
What it is
An animated scroll down to the very bottom of the ocean, showing the strange creatures living at every depth.
Why it's novel
The scroll bar becomes a depth gauge, so scale is felt rather than read.
Key selling point
The most beautiful way to realise how deep 11 km really is.
Launch
17 · Radio

Poolsuite FM

1980s Miami beach vacation, forever.

Open
Poolsuite FM
What it is
A stylised virtual retro Macintosh desktop playing curated lo-fi, synth-wave and summer tracks.
Why it's novel
A radio station dressed as an operating system, complete with grainy retro visuals.
Key selling point
Instant holiday mood in a browser tab.
Launch
18 · Portal

WindowSwap

Cozy global wanderlust.

Open
WindowSwap
What it is
Look out of a random stranger's window somewhere in the world, with its local ambient sound.
Why it's novel
Travel reduced to its quietest, most intimate moment: someone else's view.
Key selling point
Rain in Tokyo, birds in Scotland — one click away.
Launch
19 · Absurdist

Pointer Pointer

Absurdist internet sorcery.

Open
Pointer Pointer
What it is
Rest your cursor anywhere and it finds a real photo of someone pointing exactly at it.
Why it's novel
A single-joke website executed so precisely it feels like magic.
Key selling point
Simple, slightly creepy, and brilliant.
Launch
20 · New · 2026

Dust Bunny

Start under the couch. End eating galaxies.

Open
Dust Bunny
What it is
A Katamari-style roguelike in the browser: roll a dust bunny, absorb anything smaller, and keep growing.
Why it's novel
One run scales from 1 cm of lint through cities and planets to light-years, with a boss in each of nine areas.
Key selling point
No install, no account — playable on a phone in seconds.
Launch
21 · Game
Dru_zh original

Pixel Smasher

Blast any picture or website.

Open
Pixel Smasher
What it is
Upload a picture or enter a web address, pick a pixel hero — wizard, witch or rocket grunt — and blast it to pieces with fireballs, curses and rockets.
Why it's novel
Anything can be the target: your own photo or a live page on the web becomes the level.
Key selling point
Pixel-art demolition on demand — one blast and it's confetti.
Launch
22 · New · 2026

Haruspex

Feed it an image. Read the prophecy in its corruption.

Open
Haruspex
What it is
Digital fortune-telling: your picture is glitched apart in nine stages while a live score plays and a prophecy types out.
Why it's novel
Every visual, sound and line of text is derived from the image itself — and it never leaves your device.
Key selling point
A Roman ritual reborn as a private, in-browser glitch opera.
Launch
23 · New · 2026

The Website That Hides From You

“Hello. There’s nothing here.”

Open
The Website That Hides From You
What it is
A quiet, editorial-looking page that dodges and hides whenever your cursor comes near.
Why it's novel
A web page with a shy personality — part puzzle, part creative-coding experiment.
Key selling point
The harder you look, the less you find.
Launch
24 · New · 2026

Angry Button Clicker

A button that gets angrier every click.

Open
Angry Button Clicker
What it is
A tiny clicker where the button responds with rage, sarcasm and escalating glitchy chaos.
Why it's novel
A clicker about emotion, not numbers — the interface itself is the character.
Key selling point
An interactive comedy bit you'll click far longer than you should.
Launch